Me, Myself and Zombie
TGA Projects
Me, Myself and Zombie
Me, Myself and Zombie is a point and click adventure game.
My Role - Top-down layout. Node placement for pathfinding. Designing the layout of 4 rooms, including adding triggers and items. Puzzle creation.
Specifications
Development Time - 8 weeks (half speed).
Team - 2 level designers, 3 graphical artists and 3 programmers.
Genre - Point 'n' Click.
Gametime - approximately 30 minutes.
Applications used - Adobe Photoshop to create top-downs used by Graphic Artists.
Debug mode for path node placement.
Special Features
Atmospherical effects - Particle effects (smoke, fire).
Pathfinding - Node based pathfinding.