Hello, my name is Anton Karlsson!
I'm a positive and outgoing game enthusiast who seek to create the games of the future. Growing up in a family where computers played a big role, I quickly got my eyes on the digital world. While playing games such as Age of Empires and Battlefield 1942, my interest for Level Design and game development became more prominent, as these titles came with editors. Editors opened up an entire new world where I could be the author of new and exciting adventures for my own and others enjoyment. I'm a fast learner with a passion of making beautiful and exciting environments and I put a lot of thought behind my designs to deliver fun and balanced experiences.
Tools and Applications
Very high proficiency:
Unreal Engine 4
Visual Scripting (Unreal Engine 4)
Unity 3D (C# Language)
Source Engine - Hammer
2010-2013, LBS Lund, Lund
2014-2017, The Game Assembly, Malmö
2016-2017, Brain+, Copenhagen
Level Design, Game Design, UI / UX
2019-2019, Illusion Labs, Malmö
Specific Project Employment